3D Graphics

Our basic 3D Graphics Raytracer includes the following features

  • Renders Ambient, Diffuse and Specular highlighting
  • Accepts scene descriptions in vector graphics standards (LDR and TAL)
  • Handles basic primitives including tris, quads, lines, cylinders, spheres, cubes, rectangular prisms (does not accept texture data)
  • Supports image output in all formats
  • Operating system independent development - ISO C++ (currently available on Linux EL5/EL6/EL7/UB14/UB16 and Microsoft Windows XP/7/8/10)
Product Name Support Source License
Raytracer LinuxRed Hat LinuxUbuntu LinuxWin Req. Quote (view source online)