3D Graphics


BAI 3D Graphics Raytracer technology includes the following features

  • Renders Ambient, Diffuse and Specular highlighting
  • Accepts scene descriptions in vector graphics standards (LDR and TAL)
  • Handles basic primitives including tris, quads, lines, cylinders, spheres, cubes, rectangular prisms (does not accept texture data)
  • Supports image output in all formats
  • Operating system independent development - ISO C++ (currently available on Linux EL5/EL6/EL7/EL8/UB14/UB16/UB20 and Microsoft Windows XP/7/8/10)

This technology is not currently being maintained.

Technology Name Support Source License Source Documentation
Raytracer (RT) LinuxRed Hat LinuxUbuntu LinuxWin AGPLv3 (view source online) Auto Documentation