Technology
3D Graphics

BAI 3D Graphics Raytracer technology includes the following features
- Renders Ambient, Diffuse and Specular highlighting
- Accepts scene descriptions in vector graphics standards (LDR and TAL)
- Handles basic primitives including tris, quads, lines, cylinders, spheres, cubes, rectangular prisms (does not accept texture data)
- Supports image output in all formats
- Operating system independent development - ISO C++ (currently available on Linux EL5/EL6/EL7/EL8/UB14/UB16/UB20 and Microsoft Windows XP/7/8/10)
This technology is not currently being maintained.
Technology Name | Support | Source License | Source Documentation |
Raytracer (RT) |
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AGPLv3 (view source online) | Auto Documentation |